Surefoot slaves

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Startpoing point
Here, the hills are being slowly nibbled barren by a multitude of furbeasts. Members of the once-brave Surefoot tribe, they are now the slaves of the No-tails, weak and servile, though their flesh remains savory and healthful.

There are many, many of them here, mostly Birthers and hatchlings, and you could hunt here several times before their numbers grow thin.

Around their necks, and in the stone walls that enclose them, however, they bear the mark of servitude which the Tailless have placed upon them. Attacking these slaves of the No-Tails may provide much food, but there may be consequences in the future.

Hunt a Slave Surefoot?
 * Yes
 * No (Go to dx2b)

If player choose to hunt
- Add threat by 2 points.

(If player's current hunting attempt is lower than 3 then...)

Would you like to hunt another one of the No-Tails' slave-Beasts?
 * Yes. (Repeat until current hunting attempt reach
 * Retire for this Sun. (End event)

If player choose not to hunt (dx2b)
Provoking the Tailless while still so small is probably unwise. Hunting free beasts, while less certain, carries less potential for trouble.

You turn away from the enslaved Surefoots, at least for now.

(End Event, return to map)