Part One Event

Your Lair zone
"Treetails, Pricklebacks and even the occasional Darksweet can be found in this forest where you have made your first home. You will return here when Sun dies to rest, and your first adventures begin from this"

North Bank zone


"Following the coldward bank of the running water, you pass through lush meadows and tall, green grasses brimming with Tiny Beings. Where the two rivers become one, a deep pool calls for further exploration. you have heard of swimming but have not yet tried it. Perhaps it is time."

Fireflies

Water Spirit

Riverstream Treasure

Between River Middle Zone
"Travelling riseward from the conflux reveals steep slopes and high hills. Rugged terrain such as this is not easy on the legs, but Treasure is Mountain's hatchling is a common saying among the Draak-kin. Might the rocky outcroppings hide precious shinestone, or perhaps something even more valuable?"Valhalla Lumberkin

Treasure

Delver Labyrinth

North Lake Zone
"Roaming further along the coldward bank of this part of the river brings you to a small lake. Charitable Waterâ€™s call brings many goodbeasts to this area, making it an excellent hunting ground for certain types of prey, but there may be other lessons here for a young Draak with an open Mind."Woodstrider Encounter

Sophisticated Herons

Marsh hunting zone

The Great Green Entrance Zone
"You have reached the end of one of the two river-forks which give Heartbone Valley its name. Somewhere in this area lies the entrance to the deep forest, the Great Green, to which you must escape before the No-Tails find you. Do not tempt fate, but do not be too eager to leave; once you do, you may not return, and the opportunities for new knowledge and Treasure are many, both here and elsewhere in the Valley."Clansinger

Brightling Dance

Weaver

The Great Green Entrance

Southbound Bank zone
"Following the warmward bank of one of the river-forks, the oily, smoky smell of the Tailless is carried on the wind. You are drawing near to one of their Hives. It is a dangerous land, but a bold Draak might learn something of their mysterious ways or steal food or even Treasure from them."No-Tail children

Claypit dig site

Surefoot slaves

Southbound Tailless Hive zone
"Here lies the heart of the Tailless' claim within great Darktooth's territory. In these lands, the great diversity of the wild is outlawed; in fields of over-sharp geometry, only one kind of Plant grows at a time, the stench of the No-Tail Hive soaks the air, and most goodbeasts stay far away in fear of their lives. Neither the Tailless nor their slave-beasts will welcome you, and only the most bold (or reckless) of the Kin would look for knowledge or wealth here. Do you dare...?"Cat conclave (No-Tail house)

Suncaller lairs

No-Tail Hive